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Supertuxkart track editor tutorial
Supertuxkart track editor tutorial




supertuxkart track editor tutorial
  1. Supertuxkart track editor tutorial mods#
  2. Supertuxkart track editor tutorial code#

  • Added new kart ("Puffy"), new battle map ("Cave"), and new music for Snow Mountain.
  • Fixed 'joystick locks' (kart would turn even if the joystick is in neutral), thanks to Samjam for the patch.
  • Supertuxkart track editor tutorial code#

    Bug fixes and code refactor/cleanup/documentation.Initial work towards networking (disabled and hidden by default).Improved build system to better detect missing dependencies.Challenges are now specified in the config files, and are thus easy to create by users.Allowed Grand Prixes of Time Trial, Follow the Leader, or any other mode.New/updated translations (ga, fi, de, nl, sl, fr, it, es, ro, sv).

    Supertuxkart track editor tutorial mods#

  • Better support for mods and add-ons (kart and track groups).
  • New music and sound effects (including engine, braking and skidding sounds).
  • Karts now have a visible suspension effect.
  • New/improved karts (and removed some old ones): Wilber, Eviltux, Hexley.
  • New and improved tracks : skyline, snow mountain, race track, space track, old mine, XR591.
  • supertuxkart track editor tutorial

  • Totally rewrote powerups (plunger, bowling ball, cake, bubblegum) and new look for bananas.
  • Added sharp turns and nitro speed boost (replacing wheelies and jump).
  • supertuxkart track editor tutorial

  • German, French, Dutch, Spanish, Italian and Swedish translations.
  • Complete Challenges to unlock game modes, new tracks and a skidding preview.
  • Six new tracks and one improved track: Fort Magma, SnowTux Peak, Amazonian Journey, City, Canyon, Crescent Crossing and StarTrack.
  • New GUI handling, including resolution switching GUI.
  • Improved 'Shifting Sands' and 'Lighthouse' tracks.
  • New physics handling using the bullet physics engine.
  • Fixed keyboard keys unable to work on the first key press bug.
  • Fixed screen_manager assert failure bug.
  • Fixed bug that allowed the joystick to "play the game while paused".
  • Fixed bug that allowed the joystick to erase the main menu.
  • Fixed bug in ssg_help::MinMax, which could cause a significant performance loss.
  • The keyboard can skip vertical spaces between buttons.
  • Added "Restart race" option when a track is finished.
  • Added "Setup new race" option when a track is finished.
  • supertuxkart track editor tutorial

    Track selection screen has topview pictures.Player kart dots in the track map are bigger than AI dots.Added help and about screens, added credits to track designer.All hard-coded properties like maximum velocity have been replaced by dynamically computed data dependent on kart parameters, allowing for karts having different characteristics.Improved physics (still work in progress).Keyboard handling allows gradual turning.Track screen shots in the track select screen.Two new collectables: parachute and anvil.Work around for 'karts fall through track' compiler bug.Too many bug fixes to list them all, but the important ones:.Significant performance improvement by using display lists.Added profile option to support automatic profiling.Single and multi-window menu can be used.Removed all SDL dependencies, only plib is needed.Significant speedup by using a new HOT and collision algorithm.SuperTuxKart 0.1 (May 2006) (not officially released) Some additional effects (skid-marks, smoke).2 SuperTuxKart 0.1 (May 2006) (not officially released).






    Supertuxkart track editor tutorial